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Unity MCP (CoplayDev)
v10.0.0🎮 Game DevelopmentMIT-licensed bridge between MCP clients and the Unity Editor. 46 tools: scene management, GameObject CRUD, C# script authoring with compile feedback, Play Mode control, screenshots, async builds, VFX, UI, and test running. Supports Unity 2021.3 LTS → Unity 6.
unitygamedeveditor-automation
About this MCP
The recommended path for agent-driven Unity development. Community-maintained (CoplayDev), MIT licensed, and works with any MCP client — no Unity subscription required.
**Architecture:** a Python MCP server (launched via uvx) speaks streamable-HTTP to clients and WebSocket to a Unity editor plugin.
**Setup:** install the package via git URL in Unity Package Manager, then Window → MCP for Unity → Auto-Setup. Requires uv, Python 3.10+, and git-lfs.
**Pair with the Unity MCP Pipeline skill** for tool-call conventions, gotchas, and verification checklists.
Tools
46 tools · http / stdio transport
Source
github.com/CoplayDev/unity-mcpLicense
MIT