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Unity MCP (CoplayDev)

v10.0.0🎮 Game Development

MIT-licensed bridge between MCP clients and the Unity Editor. 46 tools: scene management, GameObject CRUD, C# script authoring with compile feedback, Play Mode control, screenshots, async builds, VFX, UI, and test running. Supports Unity 2021.3 LTS → Unity 6.

unitygamedeveditor-automation
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About this MCP

The recommended path for agent-driven Unity development. Community-maintained (CoplayDev), MIT licensed, and works with any MCP client — no Unity subscription required. **Architecture:** a Python MCP server (launched via uvx) speaks streamable-HTTP to clients and WebSocket to a Unity editor plugin. **Setup:** install the package via git URL in Unity Package Manager, then Window → MCP for Unity → Auto-Setup. Requires uv, Python 3.10+, and git-lfs. **Pair with the Unity MCP Pipeline skill** for tool-call conventions, gotchas, and verification checklists.

Tools

46 tools · http / stdio transport

Source

github.com/CoplayDev/unity-mcp

License

MIT

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